In Cities: Skylines 2, a new Grid system for roads will be introduced, allowing players to specify the starting and ending points of a road grid so that the game can automatically build the grid. First on the list are roads, which Paradox describes as the “backbone of a city” a statement that those who have extensively played the first game will likely concur with. The first dev diary presents enhancements being made to roads, enabling players to construct and modify their road networks in ways the original game didn’t permit.Ĭities: Skylines 2 is set to launch in October, and Paradox will disclose new details about the game’s various upgrades over its predecessor in the coming months. Paradox has unveiled the inaugural Cities: Skylines 2 dev diary, highlighting the ongoing development of the eagerly-awaited city-building sequel.
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